In this role, you will be part of a team developing a blend of static and animation content for The App Store across multiple platforms - from iOS to visionOS. More specifically you will: * Work closely with Appleβs editorial, design, and production teams to build 3D content as part of the development of immersive experiences for our users. * Support and scale existing 3D design systems to deliver art packages optimised for diverse global audiences. * Explore new 3D executions for editorial concepts. * Work closely with design producers to proactively identify and solve potential challenges throughout creative and design production processes.
Minimum Qualifications
Minimum Qualifications
Strong command of visual and communication design
An interdisciplinary sensibility toward graphic design, storytelling and user experience principles
Demonstrated mastery of Cinema 4D, Redshift and After Effects with an extensive 3D design portfolio/showreel
Knowledge of other software packages such as Maya/Arnold, Blender etc a bonus
In-depth knowledge of the full animation pipeline from concept through asset creation and delivery (including a wide range of formats/file-types)
Meticulous attention to detail and a proactive problem solver
Key Qualifications
Key Qualifications
Preferred Qualifications
Preferred Qualifications
Clear and concise project organisation
Excellent written and verbal English communication skills