Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
Riot的工程师不仅在特定技术领域拥有深厚的知识,同时也珍视在多元领域工作的机会。作为一名资深软件工程师,你将深入参与以跨团队目标为重点的项目,推动全局一致和标准化。你将主导多人游戏玩法功能开发、执行引擎修改,并为其他工程师提供卓越工程解决方案的清晰案例。
你汇报对象是游戏制作人,所在团队目前处于项目早期阶段,正快速迭代并验证核心玩法。这个阶段决定了你会有足够的空间去定义技术路线、设定标准并构建技术中台能力。
你的工作:
我们希望你具备:
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