Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
The Creator Store is the asset and tool marketplace for creators on Roblox. Store creators can distribute and sell interactive, scripted 3D models, Roblox Studio plugins, and other assets. Game creators use these to build better and faster.
From our insights into creation on Roblox, we are building out platform-wide systems to identify and predict bad content, helping to improve content moderation and consequence accuracy for creators.
As Principal Engineer for the Creator Store & Reputation team, you will help connect new and thriving game, asset, and tool creators to ultimately lead to better experiences on the platform. You’ll be deeply involved and pivotal to building a quality, safe UGC (user-generated content) ecosystem.
You will be the technical lead for Store & Reputation engineering, including end-to-end architecture, implementation, and delivery of a platform that spans the web, cloud, and Roblox Studio/Engine. We are looking for a principal level engineer or higher. Leveling to principal or above will be based on experience and interview performance.
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For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.
Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).
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Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.