Description
Description
You will work with other SW and HW engineers in a fast-paced forward-looking role, shaping new product features; ultimately enhancing the visual product experience for our customers. You will have the unique opportunity to learn about different components across Appleβs product stack. Being part of our passionate team, you will work with technologies like RealityKit and ARKit, and collaborate cross-functionally to tackle highly interesting and ambitious problems in the AR/VR space.
Minimum Qualifications
Minimum Qualifications
- Significant industry experience in software development (preferably 3D and/or realtime software)
- Strong C/C++ skills
- Excellent 3D math and linear algebra skills
- Strong problem solving skills
- Strong communication, teamwork and cross-team collaboration skills
- Fast technical uptake and ability to quickly switch context
- BS/MS in Computer Science, CV/ML, Game Technology, Math, Physics, or a related field
Key Qualifications
Key Qualifications
Preferred Qualifications
Preferred Qualifications
- Background or experience in Optics or Vision Science
- Solid understanding of software engineering techniques, methodologies and practices
- Attention to detail, passion and the ability to master new applications and technologies quickly
- Interest and/or experience in SwiftUI and UI development
- Swift, Xcode, Objective-C
- Performance optimization
Education & Experience
Education & Experience
Additional Requirements
Additional Requirements
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